![]() Side quests further extend the already quite lengthy levels with new items and skills acquirable through such means.Įach level takes around 30 minutes, if not more, to complete, which is suitably substantial. It's nicely done and doesn't feel excessive, never detracting from the main aim of development. Other challenges come in the form of hidden object style moments with players having to find stones or gems in order to complete objectives and progress. For something so focused on peace, there's a fair bit of violence on hand in terms of keeping the villagers safe against hostile tribes. Players must restore stability to the region by building a variety of new constructions such as huts for the settlers, scout lodges and barracks. It's nothing exceptional but it's a bit more interesting than simply being told to complete objectives for the sake of it. Story wise, players must restore peace and calm to the Hawk tribe. ![]() It's not quite like Sid Meier's classic series, given its story focused leanings, but I get the feeling that casual gamers will appreciate this starting block. Seemingly kind of like the Civilization series for beginners comes Totem Tribe Gold.
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